“[A good artist is] one with imagination and the ability to tell a good story. How well a man draws cuts no ice with me, if what he’s trying to express comes out vague and choppy.” ‐ Jack Kirby
(Sherman cited in Morrow (ED.) 2004, (vol.1) p. 181).

Monday, September 16, 2013

Week 8 2013: Some Genre clips and class reminder recap

Hey guys,

Slides from week 8 will go up this week, had to shoot interstate after class last week, and returned tonight, so am a little behind on things, including all the feedback on the scripts/stories currently sitting in my inbox. Have touched base with a few of you, but seems the 5-6 minute +  scripts plus various treatments/long form scripts are taking far longer to read than first planned (Don't forget, it's only 3 minutes...trim excess) So hopefully in the meantime you all are doing what I've suggested and continue working on the project until I can touch base with you, either in class or via email.

Essentially, your chosen stories will be fine, it's just a case of making them "doable" in the context of the final assessment, and having the thing make sense.

In the meantime, some of you were chasing a task list for the final assessment. Let me get that sorted ASAP, I still have much to do on the script reading/feedback front, so bear with me. The important thing is, as I said above: "KEEP WORKING".

Hope the following helps to re-clarify: straight from the Course Profile from GU:

Create a story for a predominantly animated short film, however this is not limited to cartoon style
character animation. The story should be around 3 minutes long.
Deliverables include:
visual development artwork (environments, character profile and design, preliminary sketches and reference image folio),
storyboard (including text/dialogue elements, sound design direction and general directors notes).
examples of moodboards of two sequences of varying tones
Full-colour Treatment image (style, genre, proposed visual treatment) - The "look" shot
3 or 4 correctly structured layout or pre-viz shots that concur with industry standards
An animatic is also required that indicates broad timing and pacing for the project.
Further details  and delivery instructions to be announced in class and with assignment handouts in week 2. The project is designed to develop a feasible script for possible production as a graduating project during the program. this is NOT intended to be the final idea that will be made, but a draft development exercise in realising the range of aspects that need to be determined to develop a good short project
NOTE: It is essential that this assignment be developed over the course of the semester, with demonstreted weekly updates on progress and creative development included in the deliverable. Each of the in-class exercises should be attempted alog the theme of this final projecct to develop the idea in many iterations.

Criteria and Marking (Weight 50%): 
Appropriate Visual realisation for Story 15%
Creative Innovation 20%
Effective story structure 20%
Technical realisation 20%
Demonstration of iterations and development of the story 15%
Adherence to the brief 10%

Anyways, quick recap of some of the clips from week 8:

Spot the shots and compositional rules in use in the example of the various genre clips we watched in class:

The other two clips we watched were 'Drip -Along Daffy' and 'Rocket Squad', both featuring Daffy Duck and Porky Pig in various genre/genre mash parodies, which incorporate the various characteristics

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